52f6dcce3d
1. 修改卸载timer、event、script的逻辑 2. 修改加载script的逻辑
69 lines
1.8 KiB
JavaScript
69 lines
1.8 KiB
JavaScript
export class BaseComponent {
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constructor() {
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this._timerManager = window.timerManager;
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this._scriptManager = window.scriptManager;
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this._eventManager = window.eventManager;
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}
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/**
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* 安全绑定事件,并自动记录以记录销毁
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* @param {string | HTMLElement} target 目标元素
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* @param {string} type 事件类型
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* @param {Function} handler 回调函数
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*/
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bindEvent(target, type, handler) {
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// 获取目标元素
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const ele = typeof target === 'string' ? document.getElementById(target) : target;
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if (!ele) {
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console.error(`Element with ID ${target} not found.`);
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return;
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}
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ele.addEventListener(type, handler);
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this._eventManager.add(ele, type, handler);
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}
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/**
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* 创建定时器
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* @param {Function} fn 定时器回调函数
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* @param {number} ms 定时器间隔时间(毫秒)
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*/
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setInterval(fn, ms) {
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return this._timerManager.setInterval(fn, ms);
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}
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/**
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* 创建定时器
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* @param {Function} fn 定时器回调函数
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* @param {number} ms 定时器间隔时间(毫秒)
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*/
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setTimeout(fn, ms) {
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return this._timerManager.setTimeout(fn, ms);
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}
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/**
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* 加载脚本
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* @param {string} path 脚本路径
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* @param {string} name 脚本名称
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* @param {boolean} isModule 是否为模块
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* @param {string[]} deps 依赖的脚本
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*/
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loadScript(path, name, isModule = false, deps = []) {
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this._scriptManager.loadScript({path, name, isModule, deps});
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}
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/**
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* 销毁组件
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*/
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destroy() {
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this._eventManager.removeAll().then(() => console.log('clean event successful'));
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this._timerManager.cleanAll().then(() => console.log('clean timer successful'));
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this._scriptManager.unloadScript().then(r => console.log('unload script successful'));
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console.log('destroy success');
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}
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}
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window.BaseComponent = BaseComponent;
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