// This file was generated by SquareLine Studio // SquareLine Studio version: SquareLine Studio 1.6.1 // LVGL version: 9.2.2 // Project name: HeavenlyHeroStar #ifndef UI_SCREEN2_H #define UI_SCREEN2_H #ifdef __cplusplus extern "C" { #endif // SCREEN: ui_Screen2 extern void ui_Screen2_screen_init(void); extern void ui_Screen2_screen_destroy(void); extern lv_obj_t * ui_Screen2; extern void ui_event_Button1(lv_event_t * e); extern lv_obj_t * ui_Button1; extern void ui_event_Button2(lv_event_t * e); extern lv_obj_t * ui_Button2; extern void ui_event_Button3(lv_event_t * e); extern lv_obj_t * ui_Button3; extern lv_obj_t * ui_Label2; extern lv_obj_t * ui_Label4; extern lv_obj_t * ui_Label5; // CUSTOM VARIABLES #ifdef __cplusplus } /*extern "C"*/ #endif #endif